The ball physics are absolute dogshit and I love it. Six pixel women in what I can only describe as glory holes but make it pachinko, and you're just launching these spheres like a coked up Pachinko machine operator. The blonde one in the top right, her lingerie is clipping through the wall geometry in a way that suggests the developer discovered rigging about five minutes before release. I spent way too long trying to angle shots to make her tits bounce, and they do, but in that weird uncanny way where the physics engine is clearly having a seizure. The brunette model on the left has this dead eyed stare that follows the ball, it's unnerving and I'm here for it.
The arcade loop is basically "hit the hole, clothes come off" but the hitboxes are a war crime. Sometimes the ball phases through a girl entirely, sometimes it ricochets at an angle that defies every law of physics known to man. The real model tag is doing some heavy lifting, they look like compressed JPEGs from a forum in 2007 and that's not a complaint. The strip mechanic is slow enough to be frustrating, fast enough to keep you clicking. Lingerie choices are... a choice. One of them is wearing something that looks like it was designed by someone who only heard about bras through oral tradition.
I wish there was a way to reset individual girls without starting the whole board over. The arcade structure means you're always one bad bounce away from losing momentum, and the ball sometimes just decides to fall into the void for no reason. No score tracking, no combo system, just pure unga bunga ball dropping. The striptease aspect is more clinical than erotic, like watching a mannequin disassemble. But I kept playing. The brunette's third stage unlock glitched out and showed the next layer for a split second before correcting, and I felt like I'd discovered a secret. That's the kind of jank that makes this memorable. Not good, but memorable.