The first CG set with Professor Hartley is a whole mood. She’s got this severe bun and glasses thing going on, the classic “I’m not mad, just disappointed” energy, and then Chad’s business proposal apparently involves her bent over a mahogany desk with her skirt hiked up around her waist. The art style has that slightly glossy, unpolished look where the lines feel a bit too thick, like someone traced over a 3D model and called it a day. Her tits spill out of a blouse that must be made of tissue paper, and the whole thing is so shamelessly direct it circles back to being kind of hot. You know exactly what you’re getting.
The “experiment” framing is so thin it’s basically a meme. You’re supposed to be building a startup, but the business mechanics are just clicking through text boxes until a new scene unlocks. There’s this one moment where you have to choose between “networking” with a sorority girl or doing actual market research, and picking the girl gives you a scene where she’s on her knees in the library stacks, shushing you between mouthfuls. The game doesn’t even pretend your grades matter. I wish the dialogue had more bite, sometimes it reads like a bad translation of a bad translation, but then a line like “your market penetration strategy is very... aggressive” gets delivered with a straight face and you remember this is exactly the kind of cringe that fuels the whole thing.
The student body is a buffet of archetypes. There’s the bubbly blonde who wants to “study” in your dorm, the goth chick running the campus coffee cart who has a thing for public stuff, and the rival business major who challenges you to a pitch competition that somehow ends with her riding you in a supply closet. The CGs are hit or miss. Some have this weird dead-eye stare that takes you out of it, others nail that specific moment where clothes are half off and everything’s still desperate and clumsy. The game knows it’s junk food. It’s not trying to be a deep commentary on academia or power dynamics, it just wants to show you tits and call it a curriculum. The business plot is just a delivery mechanism for pussy, and honestly, the lack of polish makes it feel more like finding someone’s old DeviantArt stash than a proper visual novel. That’s not a complaint, just an observation. Probably.