Sanguine Rose Tavern Episode
Carmen Valentine. That's the name that'll stick with you, not because of some grand plot but because of how she looks at the bounty hunter. Like he's a puzzle she's already solved. The whole scene takes place in this grimy tavern, right? Day two of whatever mess they're in. She's captured, supposedly, but you wouldn't know it from the way she talks. There's a choice early on, something about letting her have wine or not, and I clicked yes without thinking because honestly I wanted to see what she'd do. The sprite work is rough, like someone drew it in a hurry, but somehow that makes it hotter. It feels... personal? Like finding a sketch in someone's notebook.
The interracial angle is front and center here. Carmen's this pale, curvy thing with red hair that looks like it's always falling out of a bun, and the bounty hunter is this massive, dark-skinned guy who barely fits in the frame. The dialogue is stilted as hell. Grammar errors everywhere. But then you hit a choice where she leans in close and the text just... stops caring about being a proper visual novel. It becomes this raw, filthy exchange where she's clearly running the show despite the chains. I clicked through too fast and missed a gallery unlock. Press G to open gallery. Now I know.
What lingers after is the weird power dynamic. She's the prisoner but every line out of her mouth is a challenge. There's a moment where she mentions his crew, something about them being outside, and you realize this tavern scene is just a bubble. Outside is the fantasy world, the other bounty hunters, the actual plot. Inside is just this tense, sweaty negotiation. The art for her expression when she smirks is wrong, her mouth is too wide, but I kept choosing options just to see it again. It's a broken little scene from a bigger game I'll probably never play.
The interracial angle is front and center here. Carmen's this pale, curvy thing with red hair that looks like it's always falling out of a bun, and the bounty hunter is this massive, dark-skinned guy who barely fits in the frame. The dialogue is stilted as hell. Grammar errors everywhere. But then you hit a choice where she leans in close and the text just... stops caring about being a proper visual novel. It becomes this raw, filthy exchange where she's clearly running the show despite the chains. I clicked through too fast and missed a gallery unlock. Press G to open gallery. Now I know.
What lingers after is the weird power dynamic. She's the prisoner but every line out of her mouth is a challenge. There's a moment where she mentions his crew, something about them being outside, and you realize this tavern scene is just a bubble. Outside is the fantasy world, the other bounty hunters, the actual plot. Inside is just this tense, sweaty negotiation. The art for her expression when she smirks is wrong, her mouth is too wide, but I kept choosing options just to see it again. It's a broken little scene from a bigger game I'll probably never play.
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π 6.4K
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Fiora: Blood Binds
This one's a mess, deliberately, and it owns that. You got Fiora, right, from that other thing, but here she's caught in some stupid attempt at justice and Demacia wants its pound of flesh. The animation during the first real scene with Marcella is jerky in a way that loops weird if you let it sit there too long, but it made me laugh, and then immediately afterward the voice work from Zero Diamonds kicks in with this breathy defiance that actually lands. They didn't bother to clean up the UI either, the menu text has this jitter I can't unsee now.
There's a hidden scene on the main menu, and finding it is less about cleverness and more about mousing over whatever until the cursor changes. Felt like when you're tapping every brick in an old flash game hoping for a secret. I wish the choices branched more instead of funneling you back to the same blood price outcome. That won't change. The scientist character model has this weird shoulder proportion thing and I stared at it for too long, wondering if it was a style choice or a rigging shortcut. Probably both.
The fantasy politics are there to frame the hentai beats and honestly the princess figure shows up but I already forgot her name, which tells you how much the story stuck after the titillation fades. What lingers is the main theme humming in the background, this odd hopeful string piece against degradation. Contradiction tastes like that half melted slushie from 7-11, sharp and sweet and then just cold regret. Mr Kristoff's scientist voice sounds like he's reading from a different script entirely.
There's a hidden scene on the main menu, and finding it is less about cleverness and more about mousing over whatever until the cursor changes. Felt like when you're tapping every brick in an old flash game hoping for a secret. I wish the choices branched more instead of funneling you back to the same blood price outcome. That won't change. The scientist character model has this weird shoulder proportion thing and I stared at it for too long, wondering if it was a style choice or a rigging shortcut. Probably both.
The fantasy politics are there to frame the hentai beats and honestly the princess figure shows up but I already forgot her name, which tells you how much the story stuck after the titillation fades. What lingers is the main theme humming in the background, this odd hopeful string piece against degradation. Contradiction tastes like that half melted slushie from 7-11, sharp and sweet and then just cold regret. Mr Kristoff's scientist voice sounds like he's reading from a different script entirely.
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π 28.5K
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Ideal Wifey 2
Jump headfirst into the risquΓ© misadventures of a clueless husband and his seemingly pure yet provocatively naughty wife, whose hidden desires keep unraveling. Now, all eyes turn to Mikeβs intriguing buddy Steven - could he be the secret lover behind the scenes, tempting Mikeβs fiery wife into unfaithful games? Is Steven the catalyst for her insatiable cravings, setting off a chain reaction of passion and lies that youβll have to uncover? But donβt expect us to hand over every tantalizing secret on a silver platter - the true drama only reveals itself when you play. For those who finished the opening chapter but missed the crucial code, try entering 24424557 to unlock whatβs next. To aid your exploration, keep an eye out for the hint word - this installmentβs clue is βduty.β Prepare for a story drenched in lust and deceit, where every choice pulls you deeper into a maze of passion and treachery. Enter the messy, electrifying world of these imperfect souls, where every glance hides a secret and every touch sparks a secret flame. Will Mike uncover the betrayal lurking in plain sight, or will Stevenβs influence drag her deeper into temptation? Start playing today and lose yourself in a steamy adventure filled with secrets, betrayal, and unstoppable desire.
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π 11.4K
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Lust Goddess
Feast your eyes on Hentai artwork in the form of amazing 2D uncensored animations! With a wide diversity, going from MILFs to insatiable college girls to offer, Heavy Metal Babes is sure to sate all of your kinkiest desires. Get to know your companions inside and out by conversing with them across the story. What nicer thing to do than sexting and fucking?
Play the #1 best sex game on the planet. Why wait? It is free!
Play the #1 best sex game on the planet. Why wait? It is free!
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π 4K
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Sanguine Rose - Alpha 1.0.0
Sanguine Rose, an adult visual novel crafted by Dusky Hallows Studio, throws you into the fierce grip of High General Carmen Valentine, a merciless leader caught in the hands of ruthless mercenaries. The gameβs current build dives deep into the first of three intense days, packed with over 30 pieces of stunning, high-quality art that bring every heated moment to life.
Youβll navigate a twisted fantasy world where power, seduction, and survival collide, where every choice you make drags you deeper into the mercenariesβ grip or carves a path toward rebellion. The seductive yet brutal atmosphere pulls you into a narrative thick with tension and forbidden pleasures.
To keep up with the latest updates or grab new builds as they drop, head over to the official Blog and Patreon linked above.
Controls are simple but designed to keep you immersed, click the dialogue box or hit spacebar/enter to advance the narrative. If you need guidance, click the question mark in the top left or press [I] to open the help menu. Saving and loading your progress is just a tap away with [S] or escape. When choices appear, select them by clicking on the jewel icon or the highlighted text. Explore the gallery anytime by clicking the menu on the right side of the screen, unlocking all the artwork you've uncovered so far.
Sanguine Rose isnβt just a visual novel; itβs a journey through lust, power struggles, and dark fantasy eroticism. Every scene is crafted to pull you deeper into the twisted dance between captor and captive. If you crave a game that challenges your choices and rewards your darkest fantasies, Sanguine Rose awaits.
Youβll navigate a twisted fantasy world where power, seduction, and survival collide, where every choice you make drags you deeper into the mercenariesβ grip or carves a path toward rebellion. The seductive yet brutal atmosphere pulls you into a narrative thick with tension and forbidden pleasures.
To keep up with the latest updates or grab new builds as they drop, head over to the official Blog and Patreon linked above.
Controls are simple but designed to keep you immersed, click the dialogue box or hit spacebar/enter to advance the narrative. If you need guidance, click the question mark in the top left or press [I] to open the help menu. Saving and loading your progress is just a tap away with [S] or escape. When choices appear, select them by clicking on the jewel icon or the highlighted text. Explore the gallery anytime by clicking the menu on the right side of the screen, unlocking all the artwork you've uncovered so far.
Sanguine Rose isnβt just a visual novel; itβs a journey through lust, power struggles, and dark fantasy eroticism. Every scene is crafted to pull you deeper into the twisted dance between captor and captive. If you crave a game that challenges your choices and rewards your darkest fantasies, Sanguine Rose awaits.
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π 5.6K
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Bron's Quest - Sufficiently Beta! (18+)
The demo build crashes if you pick the third dialogue option in the tavern scene. Not a soft lock, full freeze. I reloaded, picked something else, and the game just... moved on like nothing happened. That's the whole vibe here. Marble Syrup's weirdest project yet, a fantasy visual novel that's half finished but somehow more interesting than most complete ones on the shelf.
The plot starts with your standard chosen one bullshit, but then it takes a hard left into body horror territory around the thirty minute mark. There's a scene with a cursed amulet that made me genuinely uncomfortable, and I've seen some shit. The writing is rough, like first draft rough, with typos and weird phrasing that sometimes works in its favor. Feels like reading someone's unhinged D&D campaign notes. The choices actually matter in ways I didn't expect, though. One early decision about whether to help a wounded goblin changes which sex scenes you unlock later, and not in the obvious way.
Speaking of sex scenes, the ones that are implemented are... ambitious. The art style shifts between scenes, some look like polished anime stills, others like rough sketches. There's a tentacle sequence that's more funny than hot because the anatomy makes no sense. The game knows it's a beta, there's placeholder text everywhere, some buttons do nothing. But the core loop of reading, choosing, and watching the consequences unfold kept me clicking.
The patreon stuff is shoved in your face constantly, which gets old fast. Every few scenes there's a reminder about the HD version with cheats. Like, I get it, you need money, but let me enjoy my weird fantasy smut in peace. The music loops are short and grating after a while, I ended up muting it.
There's a scene where you can betray your party member for a power boost, and the game doesn't judge you for it. That's rare. Most VNs moralize, this one just lets you be a piece of shit and moves on. The writing has this deadpan quality that makes the absurd moments land harder. I laughed out loud at a line about "the economics of dungeon looting" that I won't spoil here.
Not finished, probably never will be finished, but the demo has enough weird charm to justify the download. Just don't pick that third option in the tavern. Or do, if you like staring at a frozen screen wondering what could have been.
The plot starts with your standard chosen one bullshit, but then it takes a hard left into body horror territory around the thirty minute mark. There's a scene with a cursed amulet that made me genuinely uncomfortable, and I've seen some shit. The writing is rough, like first draft rough, with typos and weird phrasing that sometimes works in its favor. Feels like reading someone's unhinged D&D campaign notes. The choices actually matter in ways I didn't expect, though. One early decision about whether to help a wounded goblin changes which sex scenes you unlock later, and not in the obvious way.
Speaking of sex scenes, the ones that are implemented are... ambitious. The art style shifts between scenes, some look like polished anime stills, others like rough sketches. There's a tentacle sequence that's more funny than hot because the anatomy makes no sense. The game knows it's a beta, there's placeholder text everywhere, some buttons do nothing. But the core loop of reading, choosing, and watching the consequences unfold kept me clicking.
The patreon stuff is shoved in your face constantly, which gets old fast. Every few scenes there's a reminder about the HD version with cheats. Like, I get it, you need money, but let me enjoy my weird fantasy smut in peace. The music loops are short and grating after a while, I ended up muting it.
There's a scene where you can betray your party member for a power boost, and the game doesn't judge you for it. That's rare. Most VNs moralize, this one just lets you be a piece of shit and moves on. The writing has this deadpan quality that makes the absurd moments land harder. I laughed out loud at a line about "the economics of dungeon looting" that I won't spoil here.
Not finished, probably never will be finished, but the demo has enough weird charm to justify the download. Just don't pick that third option in the tavern. Or do, if you like staring at a frozen screen wondering what could have been.
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π 7.3K
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GD: Individual Services
Right, so the TV fizzles out. Classic setup, yeah? Mike's just some dude waiting for his show and pop, the screen goes dark. Calls a repairman. Nothing groundbreaking. But then the repairman arrives and he's built like a brick shithouse with these massive hands that look like they could crush my skull. I'm already shifting in my seat. The whole thing has this crude, almost scribbled art style that honestly makes it dirtier. Like finding a sticky nudie mag in a bush as a kid. It's not trying to be pretty, it's just trying to get to the point.
The actual "repair" is a joke. He bends over the TV, and Mike just... stares. The dialogue is so blunt it wraps back around to being hilarious. "Nice ass," Mike thinks. No poetry, no seduction. Just pure monkey brain activation. The repairman catches him looking, and instead of getting decked, there's this silent agreement. Next thing you know, Mike's on his knees. The perspective stays tight on the action, all slurping sounds described in text and close-ups of the repairman's face going slack. There's this one moment where a drop of sweat hangs off his chin. I kept staring at it. Why was that the most detailed thing on the screen? The sound design, if you can call it that, is just wet clicking noises that loop awkwardly. It broke the tension for a second because it sounded more like someone stirring mac and cheese than a blowjob.
But then Mike gets bent over the couch. The game doesn't bother with lube or prep, it just happens. The repairman's expression barely changes, just a slight frown of concentration like he's fixing a particularly stubborn fuse. Mike's face is a mess of scribbled blush lines. It's raw, completely ridiculous, and I finished the whole thing in maybe ten minutes. The story is paper-thin, the "gameplay" is just clicking to advance text, but that unpolished look? It does something. Feels more taboo. Like I wasn't supposed to see this. Wish there was an option to actually fail the repair and see what happens, but the game isn't interested in that. It knows what you're here for.
The actual "repair" is a joke. He bends over the TV, and Mike just... stares. The dialogue is so blunt it wraps back around to being hilarious. "Nice ass," Mike thinks. No poetry, no seduction. Just pure monkey brain activation. The repairman catches him looking, and instead of getting decked, there's this silent agreement. Next thing you know, Mike's on his knees. The perspective stays tight on the action, all slurping sounds described in text and close-ups of the repairman's face going slack. There's this one moment where a drop of sweat hangs off his chin. I kept staring at it. Why was that the most detailed thing on the screen? The sound design, if you can call it that, is just wet clicking noises that loop awkwardly. It broke the tension for a second because it sounded more like someone stirring mac and cheese than a blowjob.
But then Mike gets bent over the couch. The game doesn't bother with lube or prep, it just happens. The repairman's expression barely changes, just a slight frown of concentration like he's fixing a particularly stubborn fuse. Mike's face is a mess of scribbled blush lines. It's raw, completely ridiculous, and I finished the whole thing in maybe ten minutes. The story is paper-thin, the "gameplay" is just clicking to advance text, but that unpolished look? It does something. Feels more taboo. Like I wasn't supposed to see this. Wish there was an option to actually fail the repair and see what happens, but the game isn't interested in that. It knows what you're here for.
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π 37.8K
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CREATE YOUR AI BITCH
The sluttiest waifus and hentai girls are waiting for you right now! Create and chat with your own sexy hentai waifu and generate limitless ai porn, sex roleplay and erotic stories with them. 100% uncensored ask them anything. Don't make them wait and go chat with them to experience the best AI sexchat ever.
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π 3.6K
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Wish and Conformity 2
The first thing that hits you is the sound. Or lack of it. There's this low, ambient hum, like a house settling at night, and then her breathing. Alancy's breath, slightly uneven. You're just... there. In their space. The 3D isn't trying to be a Pixar movie, it's got that deliberately unpolished, almost raw digital look, like a memory that's slightly corrupted. It works. It makes everything feel more intimate, less like a product.
She's more obedient this time, the description says. And yeah, you feel that immediately. It's not a game about grand choices. You click, you nudge the scene forward, and she complies. There's a moment where you're just watching her kneel, the animation looping a subtle sway, and the pace is so slow it becomes hypnotic. You're not a hero, you're just a presence, a desire given form. The story unfolds in these quiet, heavy beats. I kept thinking about that movie Secretary, but stripped of all its Hollywood redemption. This is just the quiet, complicated core of a power dynamic, and the lack of polish makes you feel like a voyeur peeking through a smudged window.
The submission isn't theatrical. It's in the slight drop of her shoulders, the way the camera lingers. I got stuck for a minute because I didn't realize a specific sequence needed me to just... wait. Not click. Just watch her breathe. That's the whole mechanic, really. Patience as interaction. It's frustrating and brilliant. The BDSM here isn't about whips and chains, it's about the heavy, silent air between two people. My cat jumped on my keyboard during a particularly tense scene and I nearly had a heart attack. Totally shattered the mood. This isn't a game you play while half-watching YouTube. It demands your full, uncomfortable attention, and then it just ends, leaving you in that humming silence.
She's more obedient this time, the description says. And yeah, you feel that immediately. It's not a game about grand choices. You click, you nudge the scene forward, and she complies. There's a moment where you're just watching her kneel, the animation looping a subtle sway, and the pace is so slow it becomes hypnotic. You're not a hero, you're just a presence, a desire given form. The story unfolds in these quiet, heavy beats. I kept thinking about that movie Secretary, but stripped of all its Hollywood redemption. This is just the quiet, complicated core of a power dynamic, and the lack of polish makes you feel like a voyeur peeking through a smudged window.
The submission isn't theatrical. It's in the slight drop of her shoulders, the way the camera lingers. I got stuck for a minute because I didn't realize a specific sequence needed me to just... wait. Not click. Just watch her breathe. That's the whole mechanic, really. Patience as interaction. It's frustrating and brilliant. The BDSM here isn't about whips and chains, it's about the heavy, silent air between two people. My cat jumped on my keyboard during a particularly tense scene and I nearly had a heart attack. Totally shattered the mood. This isn't a game you play while half-watching YouTube. It demands your full, uncomfortable attention, and then it just ends, leaving you in that humming silence.
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π 3.3K
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Quickie: Halloween Off the hook (Public)
A Halloween costume party but everyone's actually in character, not just wearing a cheap mask. That's what this Quickie spin off feels like. Oppai Games took their usual cast and dropped them into some medieval fantasy nonsense, complete with magic and probably too much leather. It's a visual novel, you click, you read, sometimes you get a choice that makes you panic for no reason. The art is that familiar Oppai style, big eyes, bigger other things, all very clean. But something about the fantasy setting makes it feel dirtier, which I guess is the point.
The localization is a trip. Whoever translated this, or maybe wrote it directly, has a thing for making characters sound like they're in a ren faire but also horny on main. One of the sorceress types says something about a love potion and it's so over the top I had to click back to read it again. The voice acting, if you can call the little gasps and moans that, does a lot of heavy lifting. There's this one scene in a tavern that goes from zero to a hundred real fast, and the sound of a chair scraping is what really sells it before the clothes start coming off. The soundtrack is just generic lute music, I think, I barely noticed it.
The story choices feel like they matter until you realize you're just picking which sex scene you get next. There's a branching path near the end that completely changes who you end up with, a busty elf or a busty knight. I picked the knight because of the armor, obviously. The whole thing is a quickie, as advertised. You can finish it in one sitting, which is good because the plot about a cursed amulet makes no sense if you think about it for more than five seconds. The fantasy setting is just an excuse for tentacle spells and "healing" scenes that involve very specific anatomy. It's not canon to the main series, which is a shame because I'd play a whole game about that elf.
The localization is a trip. Whoever translated this, or maybe wrote it directly, has a thing for making characters sound like they're in a ren faire but also horny on main. One of the sorceress types says something about a love potion and it's so over the top I had to click back to read it again. The voice acting, if you can call the little gasps and moans that, does a lot of heavy lifting. There's this one scene in a tavern that goes from zero to a hundred real fast, and the sound of a chair scraping is what really sells it before the clothes start coming off. The soundtrack is just generic lute music, I think, I barely noticed it.
The story choices feel like they matter until you realize you're just picking which sex scene you get next. There's a branching path near the end that completely changes who you end up with, a busty elf or a busty knight. I picked the knight because of the armor, obviously. The whole thing is a quickie, as advertised. You can finish it in one sitting, which is good because the plot about a cursed amulet makes no sense if you think about it for more than five seconds. The fantasy setting is just an excuse for tentacle spells and "healing" scenes that involve very specific anatomy. It's not canon to the main series, which is a shame because I'd play a whole game about that elf.
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π 14.2K
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Free AI Clothes Remover
Instantly create free AI clothing removal videos. Use our undress AI tool to transform images. Free, unlimited, and no sign up required.
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Hentai Games
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π 3K
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Elana, Champion of lust. Beta 1.1 of Chapter 2
The church management screen is where I lost about forty minutes just staring at numbers. Not even the sexy kind of numbers. Faith points, follower morale, some spirit I accidentally recruited that looks like a sad jellyfish. I kept clicking it hoping for a scene but no, just more management. Then I remembered there's a whole demon war happening somewhere and I'm playing spreadsheet simulator with a jellyfish ghost.
The actual fucking though. When it finally happens. There's this one animation with the Archmage that has no right being that fluid in a Flash game from whenever this was made. Her legs do this thing where they sort of tremble and then lock up and the audio kicks in from that listentopo site and it's just... yeah. I had to mute it because the moaning was too much, then unmuted it, then muted again. The 6 minute cinematic near the end is basically just an extended sex scene with some plot sprinkled on top like salt. The demons world section has combat animations that are genuinely better than the sex animations in some other games I've played, which feels backwards but I'm not complaining.
The wild people village part drags. There's too much walking between events and half the images are still placeholder sketches in this beta. You can tell where the Patreon polls forced content in because suddenly there's a fully voiced scene with Jane and then immediately after you're clicking through text boxes with no art at all. The Morrow section has this one choice where you can basically speedrun Elana's corruption or keep her "pure" longer, but the pure path just means less content so why would you. The final boss of the Peace Guard, Adot, has a defeat scene that made me forget about the missing images for a while. Something about the way the text describes what happens after you win. Or lose. Both are worth seeing honestly. The elven castle has a throne room scene that I wish had more variations because I replayed it three times and got the same outcome each time despite picking different dialogue. Maybe that's intentional, maybe the beta just isn't finished there. The wiki says there's supposed to be more but the blog updates are from 2018 so I'm not holding my breath. Still, that one animation with the spirits. The translucent ones. When they overlap. That's going to live in my head for a while.
The actual fucking though. When it finally happens. There's this one animation with the Archmage that has no right being that fluid in a Flash game from whenever this was made. Her legs do this thing where they sort of tremble and then lock up and the audio kicks in from that listentopo site and it's just... yeah. I had to mute it because the moaning was too much, then unmuted it, then muted again. The 6 minute cinematic near the end is basically just an extended sex scene with some plot sprinkled on top like salt. The demons world section has combat animations that are genuinely better than the sex animations in some other games I've played, which feels backwards but I'm not complaining.
The wild people village part drags. There's too much walking between events and half the images are still placeholder sketches in this beta. You can tell where the Patreon polls forced content in because suddenly there's a fully voiced scene with Jane and then immediately after you're clicking through text boxes with no art at all. The Morrow section has this one choice where you can basically speedrun Elana's corruption or keep her "pure" longer, but the pure path just means less content so why would you. The final boss of the Peace Guard, Adot, has a defeat scene that made me forget about the missing images for a while. Something about the way the text describes what happens after you win. Or lose. Both are worth seeing honestly. The elven castle has a throne room scene that I wish had more variations because I replayed it three times and got the same outcome each time despite picking different dialogue. Maybe that's intentional, maybe the beta just isn't finished there. The wiki says there's supposed to be more but the blog updates are from 2018 so I'm not holding my breath. Still, that one animation with the spirits. The translucent ones. When they overlap. That's going to live in my head for a while.
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π 4.7K
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